Posted on Jan 15, 2018 | Rating
   
  

Game Design (Fall 2010)

by 1, 1
  • 1 Massachusetts Institute of Technology

This course provides practical instruction in the design and analysis of non-digital games.

Course Description

Students cover the texts, tools, references and historical context to analyze and compare game designs across a variety of genres, including sports, game shows, games of chance, card games, schoolyard games, board games, and role–playing games. In teams, students design, develop, and thoroughly test their original games to understand the interaction and evolution of game rules. Students taking the graduate version complete additional assignments.

game deisgn

Publisher:
Massachusetts Institute of Technology

{
  • author = {Philip B. Tan and Jason Begy},
  • title = {Game Design (Fall 2010)},
  • publisher = {Massachusetts Institute of Technology},
}
Philip B. Tan and Jason Begy Game Design (Fall 2010) Massachusetts Institute of Technology
goals game goals
rules gameplay rules
Personal skills

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