Real-time Facial Emotion Detection Software Component
- Creator: RAGE Project, Open Universiteit email , Kiavash Bahreini email
- Publisher: Rage project
- Owner: Kiavash Bahreini email
The asset detects real-time emotion based on facial expression of humans. The asset functions in three manners: 1) using a single image file, 2) using a recorded video file, and 3) using a real-time webcam stream.
The asset will be useful for emotion-based game adaptation in both entertainment and applying digital games. For the player: to have emotionally tailored gameplay experiences; For the developer: to provide emotional assessment during playtesting.
The asset uses the simple and low-cost device: standard webcam to detect facial expressions of the player. This asset uses emotion classification suggested by Ekman and Friesen (1978), which is widely used in psychological research and practice, comprising six basic emotions: happiness, sadness, surprise, fear, disgust, and anger. In addition, it includes the complement, which is the neutral emotion.
This asset captures facial expressions of humans and provides six basic emotions (happy, sad, surprise, fear, disgust, and anger) as well as the neutral emotion, accordingly. The asset functions in three manners: 1) using a single image file, 2) using a recorded video file, and 3) using a real-time webcam stream. The asset can be used in different video games and in different domains. Moreover, it can be used in serious games and in interactive games.
Jan 1, 2017
Alpha version, Uses DLIB for face detection and landmarks detection.
Apache 2.0 (Apache License 2.0)