Posted on Nov 16, 2018 | Rating
   
  

Emotion Recognition through Facial Emotion Expressions


Summary

The emotion recognition through facial emotion expressions is a mini-course that is prepared for the developed software component of RAGE project. This mini-course will help you grab some information about emotion recognition technology from facial expressions, the development, integration, and configuration of a software component called real-time facial emotion detection. The software follows the architecture of the RAGE project.

Goals

After completing the course:

·       You can recognise the six basic emotions proposed by Ekman and Friesen in 1971.

·       You can learn the facial emotion recognition technology.

·       You know where to look for resources to set up your real-time facial emotion detection software component.

·       You know how to configure your real-time facial emotion detection software component.

·       You can integrate your real-time facial emotion detection software component into a game engine.

Target audience

The main related target groups are given by:

·       Researchers and experts.

·       Software component developers.

·       Game companies and game developers.

·       Lecturers, instructors, and teachers.

·       Learners and enthusiasts.

Emotion

Emotion Recognition

Facial Expressions

Offline Processing

Online Processing

Six Basic Emotions

C#

C++

Unity

Unity3D

Game Engine

Software Devlopment

Software Developer

Game Developer

Open University of The Netherlands

Open Universiteit

RAGE project

Kiavash

Bahreini

Game Component

Software Component

Reusable

Interoperable

Source Code

You need to login to enrol

Time Of Effort: 0 hour(s)

Credit Points: 0

 

 

Personal skills
Interpersonal skills
Cognitive, intellectual and knowledge skills

Related Articles


Multimedia
Emotion Detection


Component
Motivation Assessment Component
TU Graz, Rage project, TU Graz, CSS

Component
Real-time Facial Emotion Detection Software Component
RAGE Project, Open Universiteit, Kiavash Bahreini, Rage project, Kiavash Bahreini

Component
Motivation-based Adaptation Component
TU Graz, Rage project, TU Graz, CSS


Document
(K-12) Teaching Literacy with and through Technology
Prof. Jeanne R. Paratore

Component
Client Side Game Storage Asset
Rage project, Rage project, Open University of the Netherlands

×