Client Side Game Storage Asset
- Creator: Rage project email
- Publisher: Rage project
- Owner: Open University of the Netherlands email
Provides easy storage of and access to treelike data structures.
Short non-technical description: Provides storage of multiple treelike data structures. Data can be stored either locally or remotely (using the Game Storage Server Asset). Values can be accessed by name. Structure and data are saved separately. Each node can specify a preferred storage location.
Technical description: Provides storage of multiple treelike data structures without making assumptions on what data is actually stored. The structure is saved independently of the data. Each node can specify a preferred save location and the asset is able to use this information to save data in multiple location like on-device using at the game storage server.
Detailed description: The asset is maily targetted at other asset developers that want to store treelike data and persist it somehwere. It is also not designed for huge amounts of data.
Language: English
Access URL: https://github.com/rageappliedgame/ClientSideGameStorageAsset
Download: Client-Side-Game-Storage-Asset.zip
data-storage
c#
mobile
Source code:
Documentation:
Game development environment: Other
Target platform: Other
Programming language: C#
Version: 0.9.0
Version notes: Initial version.
Development status: Under Development
Type: Apache 2.0 (Apache License 2.0)