Skip to content

Latest commit

 

History

History
60 lines (32 loc) · 2.56 KB

README.md

File metadata and controls

60 lines (32 loc) · 2.56 KB

Scenario Editor

The UURAGE Scenario Editor is a web application component for editing communication scenarios.

Prerequisites

A server stack that includes PHP >= 7.4.

For online use, any small web hosting package should do; Linux environments are more common and better supported than Windows servers. For offline, local use on Windows, XAMPP is a reasonable option.

Installation

Place all files in a directory and set the public subdirectory as the web root (DocumentRoot in Apache). If you cannot change the web root, but you have write access to the directory that contains the web root, you can place all files there and move the contents of public into the web root.

Configuration

Create a configuration XML file based on the config language with the namespace http://uurage.github.io/ScenarioEditor/config/namespace and put it in the public/editor directory with the filename config.xml. A tutorial is also available.

Development

NPM package

The purpose of the NPM package is to manage development dependencies. We use technologies that involve building (transforming) files (see below). The NPM package allows you to build everything at once and to build files that have changed since the last build every time you save a file.

Setup

Install Node.js and execute the following commands to install the development dependencies:

npm install -g gulp-cli
npm install

Command-line usage

To build, run gulp build. To build and watch for file changes, run gulp.

Visual Studio Code

The Scenario Editor has a Visual Studio Code task for executing gulp. After installing the dependencies, this task can be executed with Ctrl+Shift+B in the code editing window.

Sass

The Scenario Editor uses a collection of Sass files for its styling. There are several ways to compile Sass to CSS.

Using Node.js

See "NPM package" above. Run gulp sass to compile once.

Using Sass Compiler

When compiling using the standard Sass compiler, you need to watch the folder public/editor/sass to compile to public/editor/css.

Live-reload

You can live-reload the changes to your stylesheets in your browser by running gulp stream, which uses Browsersync and uses localhost as the proxy hostname.