Posted on Jan 15, 2018 | Rating
   
  

Games for Social Change

by 1
  • 1 Massachusetts Institute of Technology

Run as a workshop, students collaborate in teams to design and prototype games for social change and civic engagement. Through readings, discussion, and presentations, we explore principles of game design and the social history of games.

Corse Description

Run as a workshop, students collaborate in teams to design and prototype games for social change and civic engagement. Through readings, discussion, and presentations, we explore principles of game design and the social history of games. Guest speakers from academia, industry, the non-profit sector, and the gaming community contribute unique and diverse perspectives. Course culminates in an end of semester open house to showcase our games.

Topics

  • Serious Games Research
  • Designing Games for Social Change
  • Learning and Games
  • Purposeful Game Assessment
  • Potentials and Limits of Games for Change

Goals

  • Exploring the field of serious games research and design
  • Experimenting with serious game design
  • Using different research and design tools
  • Reflecting and effectively communicating your own learning about serious games and design

Games

Society

Publisher:
Massachusetts Institute of Technology

{
  • author = {Scot Osterweil},
  • title = {Games for Social Change},
  • publisher = {Massachusetts Institute of Technology},
}
Scot Osterweil Games for Social Change Massachusetts Institute of Technology
goals game goals
teaching principles
Awareness skills Social awareness skills
Cognitive, intellectual and knowledge skills Principles
Personal skills

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